Staff Your Studio Without the Overhead

Pre-vetted game artists, designers, and engineers embedded in your team. No recruitment fees. Shortlisted in 48 hours.

See the Difference
200+Game professionals placed
48hrsAverage time to shortlist
95%First-year retention rate
0Recruitment fees

Sound Familiar?

6-month hiring cycles

Traditional recruitment takes months. Your milestone doesn't wait. We shortlist qualified candidates in 24-48 hours.

15-25% recruitment fees

Horizons charges zero recruitment fees. That budget goes into your game instead of a recruiter's pocket.

Specialist roles that stay open for months

Our network includes 400+ vetted game professionals. Groom artists, Niagara specialists, tech art leads, ready now.

Production peaks and post-launch layoffs

Scale up in weeks, wind down cleanly after launch. Nobody gets fired. Your core team stays intact.

Traditional Recruitment vs Horizons

How the numbers compare, side by side

Traditional Recruitment
Horizons
Time to hire
3-6 months average
24-48 hour shortlist
Recruitment fees
15-25% of salary
Zero fees
Employment admin
Your HR handles everything
We handle contracts, payroll, compliance
Risk if it doesn't work out
Costly termination process
Flexible replacement guarantee
Scaling flexibility
Fixed headcount commitments
Scale up or down month-to-month
Access to senior talent
Limited by salary bands
Pre-vetted AAA veterans
Onboarding support
Your team trains them
We ensure pipeline-ready from day 1

Game Development Roles We Recruit

Art, design, engineering, and production. All disciplines, all experience levels.

Character Artist
3D Modeler
Environment Artist
Prop Artist
Concept Artist
Technical Artist
VFX Artist
Animator
Rigger
Texture Artist
Lighting Artist
Level Designer
UI Artist
Cinematic Artist
Shader Developer
Pipeline TD

Don't see what you need? We recruit across all game development disciplines.

"Airship were integral to us completing PGA Tour 2K25. We couldn't have done it without you. The quality of the visuals, the integration of the team, and the way your team went above and beyond was incredible."

Peter JonesSenior Production Director, HB Studios

"Airship were an integral part of developing Baldur's Gate 3. They delivered exceptional hairstyles and were great to work with."

Spencer LowDirector, Business Development, Larian Studios

How Game Studio Staffing Works

1

Share Your Brief

Tell us the roles, skills, and timeline. We'll assess fit within hours.

2

Review Candidates

Receive pre-vetted profiles with portfolios, shipped titles, and availability.

3

Interview & Select

Interview your top picks. We handle all the paperwork and compliance.

4

Onboard & Build

Your new team members are in your pipeline and producing within two weeks.

How Embedded Staffing Works

We maintain a curated network of 400+ vetted game professionals, character artists, environment artists, technical artists, animators, and more. When you need to scale, we match you with people who fit your culture, your pipeline, and your quality bar.

They work your hours, use your tools, attend your standups. We handle contracts, payroll, compliance, and HR. You get production capacity without the overhead of permanent headcount.

Whether you need 2 artists for 3 months or 30 for a full production cycle, the model is the same: qualified candidates fast, zero recruitment fees, and a clean wind-down when the project ships.

The Numbers

  • Speed: Shortlisted in 24-48 hours, not 3-6 months
  • Cost: Zero recruitment fees
  • Flexibility: Scale month-to-month, 30 days notice
  • Quality: Pre-vetted with shipped credits
  • Retention: 95% first-year retention rate

Let's Staff Your Team

Tell us the roles you need. We'll have candidates in your inbox within 48 hours.